Spore ModAPI SDK for creating C++ mods for Spore
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Simulator::cSpeciesRelationshipManager class
#include <Spore ModAPI/Spore/Simulator/SubSystem/cSpeciesRelationshipManager.h>

Contents

  • Reference
    • Base classes
    • Public static variables
    • Public static functions
    • Public functions
    • Public variables

Base classes

class cGonzagoSubsystem
class cSpeciesRelationshipManagerDispose

Public static variables

static const uint32_t TYPE
static const uint32_t NOUN_ID

Public static functions

static auto Get() -> cSpeciesRelationshipManager*

Public functions

auto Dispose() -> void* override
auto HandleMessage(uint32_t message) -> bool virtual
auto AddRef() -> int override
auto Release() -> int override
auto GetType(uint32_t) -> uint32_t virtual
auto GetFieldValue(int*) -> int virtual
auto GetClassID() -> uint32_t virtual

Public variables

int mNumOfKnowSpecies
int _padding_
int _padding_2
hash_map<ResourceKey, tRelationshipData> mSpeciesRelationshipMap
hash_map<ResourceKey, tRelationshipData> mSpeciesRelationshipMap2
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